Name: Frost Rune
Text: This card is worth 1 treasure. During your turn, you may discard Frost Rune. If you do, each enemy player rolls a d6. 1-4: Take 1 damage. If damage is not avoided, you are frozen. 5-6: No effect.
Set: Evernight Vale
Artist: Kyle Herring
A rune card cannot be used to pay and have its card text activated at the same time. It can either be used as treasure, or it is discarded and used as an action card.